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The Most Annoying Things in Genshin Impact | 2025

Genshin Impact has taken the gaming world by storm since its release, captivating players with its breathtaking open world, engaging storylines, and diverse cast of characters. The game offers an immersive experience that keeps millions of adventurers returning for more. But let’s be honest—no game is perfect, and Genshin Impact is no exception. For all its beauty and charm, some things in game annoy us and frustrate us players. Whether it’s the cruel Gacha system, resin limitations, insanely hard enemies to beat, or the ridiculous rewards that Hoyoverse gives the players upon completing a certain event or battle.

In this blog, we’re diving headfirst into the most annoying things in Genshin Impact, including the relentless artifact grind and the endless, unskippable dialogue with Paimon. Whether you’re a veteran Traveler or just starting your journey in Teyvat, these shared struggles are sure to resonate with you. Let’s commiserate over the highs and lows of this beloved yet often exasperating game.


The Resin limitation

One of the most persistent frustrations in Genshin Impact is the Resin system, which feels increasingly outdated and restrictive as the game expands. With every update introducing new bosses, domains, and materials to farm, the measly 160 Resin cap ( increased to a still-insufficient 200 not too long ago) feels like a drop in the ocean. Players are forced to prioritize what to farm each day, often leaving them unable to fully engage with all the content the game has to offer.

The slow regeneration rate—1 Resin every 8 minutes—only adds to the frustration, making it feel like the game is actively discouraging extended play sessions. To make matters worse, Fragile Resin, which grants 60 Resin per usage, is incredibly rare and seldom rewarded, leaving players with few options to replenish their Resin. Even Condensed Resin, which allows players to store Resin for later use, is capped at just 5, equivalent to a mere 200 Resin—hardly enough to tackle the game’s ever-growing demands.

When players run out of options, they’re forced to spend Primogems to refill Resin, a currency that’s already hard to come by unless you’re willing to pay real money. While the increase to 200 Resin was a step in the right direction, it failed to address the core issue which is the overwhelming demand for Resin in a game that keeps adding more and more to grind. For a game that thrives on exploration and progression, the Resin system remains a glaring bottleneck that stifles player enjoyment and pushes players toward monetization.


The Cruel ‘Gacha’ System

The Gacha system in Genshin Impact is a masterclass in psychological manipulation, designed to keep—the players chasing the next big pull while emptying their wallets in the process. With a mere 0.6% base chance to pull a 5-star character and a 50/50 mechanic that can force players to roll twice to secure their desired unit, the odds are heavily stacked against free-to-play players. Even for those who diligently save Primogems, the system often feels punishing, as months of effort can be undone by losing the 50/50 to an unwanted standard banner character. The weapon banner, however, has long been the most egregious— offender.

Before the recent changes, players needed to accumulate two Fate Points to guarantee their desired weapon, which could require upwards of 240 pulls—equivalent to nearly 400$. While the update reducing Fate Points to one is a welcome improvement, it doesn’t erase the fact that the weapon banner remains a luxury most players can’t afford. The system still feels predatory, especially when paired with the game’s ever-growing roster of characters and weapons. For many, the gacha system is a constant reminder that Genshin Impact prioritizes profit over player satisfaction, leaving even the most dedicated fans feeling exploited by its relentless monetization.


The Artifact System

The artifact system in Genshin Impact is a grueling grind defined by layers of RNG, from obtaining the right piece and set to securing the desired main stat and sub-stats. Even when players finally get a promising artifact, the random upgrades during leveling can ruin it, making the entire process feel unrewarding. The Resin cost for farming domains adds another layer of frustration, often pushing players to spend Primogems for more attempts.

To address these issues, Hoyoverse introduced the Artifact Transmuter, a tool that lets players select an artifact set and two of the four sub-stats. However, crafting requires Sanctifying Elixir, a rare resource that’s hard to obtain. Even with this tool, the two remaining sub-stats are random, and upgrades can still favor undesired stats, leaving players disappointed. While the recent change guaranteeing that the chosen sub-stats upgrade at least twice is a step forward, it doesn’t fully solve the system’s core problems. For many, the artifact grind remains a frustrating and time-consuming chore, highlighting the need for more meaningful improvements.

Artifact Transmuter and Sanctifying Elixir

Tip: RNG, or Random Number Generator, refers to systems in games where outcomes are determined by chance, like pulling characters or getting specific item stats. It adds unpredictability but often leads to frustration when luck isn’t on your side.


Endless Dialogue

One of the most common complaints among Genshin Impact players is the endless, unskippable dialogue that plagues both main and side quests. While the game’s storytelling can be engaging, the sheer volume of text, combined with the slow pacing and repetitive explanations, often leaves players feeling frustrated and bored. Characters like Paimon, who frequently reiterates information the player already knows, only add to the tedium.

What’s worse is the lack of a skip button, forcing players to sit through every line of dialogue, even during quests or those they simply don’t care about. Despite years of feedback from the community, the developers have yet to address this glaring quality-of-life issue, making it feel like they’re ignoring a fundamental player demand. For a game that prides itself on immersion and exploration, the inability to skip dialogue feels like an unnecessary barrier, turning what should be an enjoyable experience into a chore. A skip button isn’t just a convenience—it’s a necessity, and its absence continues to be a source of frustration for players worldwide.

Genshin Impact Skip Button?

The Ridiculous Rewards

One of the most annoying things in Genshin Impact is the disappointingly low rewards players receive for completing events, battles, or daily tasks which leave players frustrated. Despite the time and effort required to participate in events or tackle challenging content like Spiral Abyss or Imaginarium Theater, the rewards often feel lackluster and unsatisfying. Events, which should feel rewarding and exciting, frequently offer minimal Primogems, a moderate amount of Mora, and basic materials—hardly enough to make a meaningful impact on progression.

Even high-difficulty content, which demands strong teams and strategy, especially Imaginarium Theater, provides underwhelming rewards that often don’t justify the effort to claim them. For a game that constantly introduces new content and relies heavily on grinding, the imbalance between effort and reward is glaring. It often feels like the game is designed to keep players just barely progressing, subtly nudging them toward spending real money to fill the gap. This ongoing issue has become a major point of frustration for the community, leaving many players feeling undervalued and questioning whether their time and effort are truly worth it.


New Near-Impossible Enemies

The escalating difficulty in Genshin Impact has become a growing concern for players across the board, as new bosses and mini-bosses are designed with increasingly complex mechanics and overwhelming stats. These challenges often feel less about rewarding skill and more about testing patience, with enemies boasting massive health pools, relentless attack patterns, and mechanics that demand specific team compositions or strategies. For newer or casual players, these encounters can feel insurmountable without significant investment in character builds and resources, while even veteran players find themselves struggling to keep up with the relentless demands of the game’s latest content.

The lack of meaningful difficulty scaling or alternative options makes the game feel less inclusive, leaving many players—especially newcomers or casual gamers—feeling left out and frustrated. While a good challenge can be exciting, the current direction of the game often feels more punishing than rewarding, as if it’s designed only for the most hardcore players with perfectly optimized teams. This shift in focus risks pushing away a significant part of the community, as the balance between challenge and accessibility becomes increasingly skewed.

For many, it raises the question: is Genshin Impact still about having fun, or has it become a test of endurance and patience? This growing divide leaves players wondering if their enjoyment is still a priority for the developers.

Tough Boss

A veteran player struggling with the new Bosses



The Toxic Community

While Genshin Impact has a passionate and dedicated fanbase, it also has a darker side: a toxic segment of the community that thrives on negativity and endless complaints. Some players seem to find fault with every update, whether it’s the Gacha rates, Resin system, event rewards, or even in-game characters. While constructive criticism is important for the game’s growth, much of the discourse devolves into outright hate, with people attacking developers, content creators, or even other players for enjoying aspects of the game.

This negativity often overshadows the hard work of the developers and the positive experiences of many players. The constant complaining and hostility can make the community feel unwelcoming, especially for newcomers or those who simply want to enjoy the game without engaging in endless debates. While it’s natural for players to have opinions, the relentless toxicity and hate for no reason only serve to drain the joy out of what should be a fun and inclusive gaming experience.


Now it’s your turn to tell us about what makes you sick of Genshin Impact, let us know in the comments! and don’t forget to check our other blogs for more information, reviews, and recommendations.

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